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Shoot for the Stars
Role
Genre
Platform
Team Size
Designer/character artist/2D Animation
Platform
PC
6
Released on
Engine
Itch

Unreal Engine

Gameplay

Description
Our game is a third-person platformer with 2D cartoonish characters in a stylized 3D environment. The player must explore all levels of the world by mastering use of a grappling hook, low gravity, and jump pads to retrieve lost star fragments while avoiding a variety of enemies. Lending aid to a variety of NPCs in need of assistance is required to gather all star fragments.
My Roles & Responsibilities:
-
Lead Designer and Creative Direction
Created visual references of buildings and level design
Team Coordination: assigned roles and responsibilities to teammates
-
2D illustrations of characters
Designed characters
2D animations of characters
Character references
-
Designing and implementing levels
Created the level in engine
Created map guide
Level Design



Game Design Doc
Character Art



2D Animation



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