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Shoot for the Stars

Role

Genre

Platform

Team Size

Designer/character artist/2D Animation

Platform

PC

6

Released on

Engine

Itch

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Unreal Engine

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Gameplay

Description

Our game is a third-person platformer with 2D cartoonish characters in a stylized 3D environment. The player must explore all levels of the world by mastering use of a grappling hook, low gravity, and jump pads to retrieve lost star fragments while avoiding a variety of enemies. Lending aid to a variety of NPCs in need of assistance is required to gather all star fragments.

My Roles & Responsibilities:
  • Lead Designer and Creative Direction
Created visual references of buildings and level design
Team Coordination: assigned roles and responsibilities to teammates
  • 2D illustrations of characters
Designed characters
2D animations of characters
Character references
  • Designing and implementing levels
Created the level in engine
Created map guide

Level Design

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Map1.png
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Game Design Doc

Character Art

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2D Animation

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